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24#
發表於 2005-7-5 10:53 PM
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Microsoft Access5 P- T, X: x3 W: B+ T/ U- K
# | r# p) R6 ?2 O* VMagic Eight Ball in Access '95: ]. h" D0 u3 O9 R2 F1 {
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2 i% p; N7 a$ b6 j$ v6 e6 ]8 `Create a new database. Create a new macro that contains no commands.
( z$ f: r$ C" T( y0 T0 ESave the macro with filename Magic Eight Ball. Close the macro.
8 |( w `+ ?; yDrag the new macro to the toolbar to create an button icon. Right
, K' A5 h; ~+ M: s: hclick on the button and select "Customize". Right click on the button
! U4 k7 i7 |6 `again and select "Choose Button Image". Select the eight ball from the 5 X- K6 y$ |3 u) g; P8 I: g; Y
choices, then click on "OK", followed by "Close". Click on the eight - B7 H! K6 L' K9 U7 W# s
ball button icon to get a response similar to the real toy. 2 m, ]6 N6 H0 Z" v
2 I" ]+ q, e- H( b( [& C
Magic Eight Ball in Access '97 and Access 2000:8 }2 N. F6 K# C% O: @
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0 O3 Q* \5 v$ c! E' E' N7 {$ RCreate a new database, or open an existing database. Create a new macro 7 _" E$ `" h) u4 q6 y/ |4 y
that contains no commands. Save the macro with filename Magic Eight Ball. , M. ?9 _+ o& }( X0 P* b {" @* [
Close the macro. Drag the new macro to the toolbar to create an icon
& G8 O' A& v3 A5 E( Y% Kthat resembles a "Magic Eight Ball" toy. Click on the icon to get a
$ c. F& Z) ~5 X5 `1 sresponse similar to the real toy.
# e: x4 w- z1 L) h5 J. D% P0 k
( I% Z3 L3 y% l* K0 O8 V! DProgrammer credits in Access '95:
; ^$ Y$ a1 C' t; t8 o---------------------------------' j2 Z" F! f: d, z6 @
Select the "Tools", "Security", and "User and Group Accounts" options.
7 P3 H5 d1 A" r$ Q4 H) r) @ k+ eClick on "New User", then enter Pioneer as the "UserName" and 092595 as
, j7 }0 E+ @, ?; Tthe "Personal ID". ' E8 x1 [, N% H
: W: \: H2 ?3 N9 `2 yProgrammer credits in Access '97:. X% z6 ~+ F( s5 k _3 H
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9 M" C) @7 ^# H' J$ tCreate a new database. Create a new table and save under the name Go % d2 s) K c: P7 v1 R, P
Speed Racer Go. Then, select the "Help", and "About" options and
: |( u0 ^7 `* P- e4 Udouble click the Right Mouse Button on the bitmap. |
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